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Katrina Coreli
toxicology
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Posted - 2007.10.22 10:15:00 -
[1]
Edited by: Katrina Coreli on 22/10/2007 10:22:29 Edited by: Katrina Coreli on 22/10/2007 10:18:05
Originally by: Lithalnas use a domi, that way you get drone bonus and can just newt with high slots.
Thats what i thought he ment but hes talking about neutron blasters.
And that setup is very solid
Personally id take off the DCU and put in annother MFS as the DCU is going to be of limited use imho. Either your going to be remote repped by an ally or if your solo inwhich case i think the additional Dps is going to be preferable to a little bit of survivability but it is a matter of preference.
-=EDIT=- If youve only got 1 mid slot 1 ECM is not going to be worth it. I would probably fit a sensor booster or if you wanted to fit EWAR to help out your gang your best bet might be a tracking disruptor?
Prehaps you could make up for this deficiency by not using heavy drones in your bay and fielding some ECM drones which are damned useful (though prehaps not so much if you are already in an EWAR heavy gang)
THE CAKE IS A LIE! |

Katrina Coreli
toxicology
|
Posted - 2007.10.22 14:49:00 -
[2]
Originally by: Ivy Lynneleo I was planning to carry 5 Ogres I rather than EW drones, due to my drone skills (~3.6 Mil).
I take a note about sensor boosters and tracking disruptors, IŠll consider it. What about target painters?
Target painters will be moderatly useful in certain circumstances. Its all down to what you expect to fight and who you are going to fly with.
A sensor booster is pretty much going to be universally useful regardless of your gang or your opponents. A tracking disruptor is going to be very useful against turret boats which do comprise the majority of things you will meet in pvp so it will still be useful
A target painter is only going to be useful if you have missile boats in your gang. If you had a Raven in your gang a target painter may be tempting.
A sensor damp is not going to be at all useful at the sub 20km ranges which you are undoubtably going to want to fight at unless you wanted to remove an enemy craft working at range. This could be very usful, manys the time in small gang combat when you get embroiled in a fight and an enemy Rook or Arazu comes in at 80km or so. Usually their EWAR would be concentrated on your EWAR boats to tip the scales in their direction so a sensor damp on a gank mega could be useful in certain circumstances.
However my choice would still be the sensor booster or tracking disruptor.
THE CAKE IS A LIE! |

Katrina Coreli
toxicology
|
Posted - 2007.10.22 18:19:00 -
[3]
Originally by: Making stuff 7x neuts
1x mwd 1x point 1x web 1x cap injector
1x dcu 2x eanm 2x mag stab 2x 1600
3x trimark
haven't playing around with this in a while, dont know if it will fit with cpu, etc. Lots of tank.. the idea is you gank them before they get you.
It fits with a med injector, its pretty much the cookie cutter setup
THE CAKE IS A LIE! |
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